Satoru Iwata, the president and the chief executive officer of Nintendo, says that it has voluntarily delayed a number of first-party Wii U video game in order to make the new home console interesting for players after the holiday launch season is over.
Nintendo acknowledges that success in 2013 is important but that the Wii U needs to sell during 2014 and beyond in order to create a solid platform on which developers will deliver great gaming experiences.
“Nintendo tends to release too many titles at the launch of a hardware system and as a result suffers a drop in new games for quite some time after launch, and for the Wii U launch, we are being very careful not to let it happen,” Iwata added.
The company also benefited from the big interest that third-party companies, from Electronic Arts to Ubisoft and Activision, have shown in the Wii U, bringing many franchises to the new device on launch day.
The Nintendo CEO and president says that part of the Wii U success will depend on the impact of Nintendo Land, the new mini-game collection that could power the success of the hardware much as Wii Sports drove sales of the original Wii.
Nintendo bel ieves that it can sell 5.5 million Wii U units before the end of its current fiscal year on March 31, 2013, something that analysts tend to dispute.
The Wii U will be out on all major markets starting with November 18 in the United States and ending on December 8 in Japan.
Via: Nintendo Delays First-Party Wii U Games to Power Long-Term Success
Tidak ada komentar:
Posting Komentar